Meng-Lin Wu
Scholar

Meng-Lin Wu

Google Scholar ID: egUzoygAAAAJ
Qualcomm
GraphicsVisionML
Citations & Impact
All-time
Citations
185
 
H-index
8
 
i10-index
7
 
Publications
20
 
Co-authors
0
 
Resume (English only)
Academic Achievements
  • 1. Publications:
  • - Direct Handheld Burst Imaging to Simulated Defocus (ICIP 2022)
  • - Scene Graph Expansion for Semantics-Guided Image Outpainting (CVPR 2022)
  • - Robust Image Outpainting With Learnable Image Margins (ICIP 2021)
  • - RGBD Temporal Resampling for Real-Time Occlusion Removal (I3D 2019)
  • - Anchored Multiperspective Visualization for Efficient VR Navigation (EuroVR 2018)
  • - Efficient VR and AR Navigation through Multiperspective Occlusion Management (IEEE TVCG 2018, IEEE VR 2018)
  • - Multiperspective Focus+Context Visualization (IEEE TVCG 2016)
  • - Digital learning activities delivered by eloquent instructor avatars: scaling with problem instance (SIGGRAPH ASIA 2016 Symposium on Education)
  • - Animation killed the video star (2014 CHI Workshop)
  • - Multiple research papers on K0L decay (PRL, PRD, PoS, etc.)
  • 2. Projects:
  • - Mesa 3D at VMware
  • - SwiftShader at Google
  • - Speed Driver 4
  • - Speed Driver 3
Research Experience
  • 1. Computer Graphics and Visualization Lab, Purdue University
  • 2. National Taiwan University, participated in experimental high energy physics at KEK, Japan
  • 3. Game physics development at International Games System
Education
  • 1. Ph.D., Computer Graphics and Visualization Lab (CGVLAB), Purdue University (Advisor: V Popescu)
  • 2. M.S. in Physics, National Taiwan University (Participated in experimental high energy physics at KEK, Japan)
  • 3. B.S. in Physics, National Taiwan University
Background
  • Computer Graphics Researcher and Gradient Plumber, interested in occlusion and visibility management in data visualization and mixed reality through novel sampling models, specifically multi-viewpoint/timepoint rendering using non-linear sampling rays and non-uniform sampling rates.
Miscellany
  • Personal interests and hobbies not provided
Co-authors
0 total
Co-authors: 0 (list not available)