Liansheng Zhuang
Scholar

Liansheng Zhuang

Google Scholar ID: bW1gAI8AAAAJ
Univerisity of Science and Technology of China
Computer VisionKnowledge GraphComputer Games
Citations & Impact
All-time
Citations
697
 
H-index
14
 
i10-index
17
 
Publications
20
 
Co-authors
8
list available
Resume (English only)
Academic Achievements
  • Published multiple papers, including those accepted by CVPR'25, AAAI-25, and MMM 2025. Also involved in several projects supported by the National Natural Science Foundation of China (NSFC), such as Knowledge-driven Few-shot Image Object Recognition and Knowledge-based Deep Reinforcement Learning for Imperfect-information Computer Games.
Research Experience
  • Since 2006, has been working at the School of Information Science and Technology, USTC. From March to November 2011, was a vendor researcher at Microsoft Research Asia (MSRA) for the “STARTRACKER” project, working on sparse representation and object recognition in the visual computing group (hosted by Prof. Yi Ma). From February 2012 to February 2013, was a visiting research scholar at the EECS Department, University of California, Berkeley, working on object recognition in the Trust & Chess Center (hosted by Prof. S. Shankar Sastry and Dr. Allen Y. Yang).
Education
  • Received B.S. degree from USTC in 2001 and Ph.D. degree from USTC in 2006.
Background
  • Research interests include Computer Vision (e.g., object recognition, human action localization, image generation), Knowledge Graph (e.g., knowledge graph embedding, knowledge graph reasoning), and Computer Games (e.g., reinforcement learning, MCTS). Currently an associate professor at the School of Information Science & Technology, University of Science and Technology of China (USTC).
Miscellany
  • Teaches three undergraduate courses: Introduction to Algorithm (2010-present), Foundation of Information Security Law (2010-2020), and Embedding System Designing (2010-2017).