Published several papers including 'GBake: Baking 3D Gaussian Splats into Reflection Probes' (SIGGRAPH 2025), 'VHard: An XR UI for Kinesthetic Rehearsal of Rock Climbing Moves' (ISMAR 2024), and 'Discharge promotes melt and formation of submarine ice-shelf channels at the Beardmore Glacier grounding zone and basal body formation downstream' (AGU Fall 2024).
Research Experience
Involved in multiple research projects including GBake, VHard, and VISER.
Education
PhD student in Computer Science at Brown University, advised by James Tompkin in the Brown Visual Computing group.
Background
I'm a first-year PhD student in Computer Science at Brown University. My research focuses on 3D geometric reconstruction, scene representation, and spatial analysis. I'm especially interested in hyperscalable methods that can be deployed in the wild to capture and understand complex environments like disaster zones.
Miscellany
Awarded a grant from the Columbia-Dream Sports AI Innovation Center to significantly expand the VHard project.