Published several academic papers, including 'Latent Combinational Game Design' and 'Procedural Content Generation via Knowledge Transformation (PCG-KT)' in IEEE Transactions on Games.
Research Experience
During his PhD, interned at Microsoft Research NYC, Electronic Arts, and on the Applied AI team at Zynga.
Education
Received a PhD from the Khoury College of Computer Sciences at Northeastern University, advised by Seth Cooper. Dissertation work focused on using deep latent variable models to generate and blend game content, enabling various design tasks.
Background
A postdoctoral researcher at the University of Alberta and the Alberta Machine Intelligence Institute (Amii), working in the Games Research AI and Learning (GRAIL) Lab led by Matthew Guzdial. Research interests include applying deep latent variable models for generating and blending game content, and working on various game AI projects.