Jakub Bokšanský
Scholar

Jakub Bokšanský

Google Scholar ID: V9hSGzkAAAAJ
Research Scientist
Computer Graphics
Citations & Impact
All-time
Citations
106
 
H-index
6
 
i10-index
5
 
Publications
20
 
Co-authors
0
 
Publications
20 items
Browse publications on Google Scholar (top-right) ↗
Resume (English only)
Academic Achievements
  • Published several preprints (e.g., GATE, NVC); authored chapters in Ray Tracing Gems; wrote an article introducing the basics of deep learning; maintained a log of CG articles read; published an article on BRDF implementation.
Research Experience
  • Computer Graphics Researcher at AMD; worked on ray tracing in games like Minecraft RTX and Cyberpunk 2077.
Education
  • Master's degree in computer graphics from Czech Technical University in Prague
Background
  • A Computer Graphics Researcher focusing on real-time ray tracing, neural rendering, and real-time rendering technology, especially for games.
Miscellany
  • Enjoys playing guitar, analog photography, and traveling in his free time.
Co-authors
0 total
Co-authors: 0 (list not available)