Co-authors
2
list available
Resume (English only)
Academic Achievements
- Received over $6 million in research grants; published over 100+ international peer-reviewed articles; work has been recognized within multiple communities including Artificial Intelligence, Agents, Interactive Narrative, and Game communities with four best paper awards, a leadership excellence award, and a research excellence award; serves as an associate editor for IEEE Transactions on Affective Computing, IEEE Transactions on Games, and HCI.
Research Experience
- Serves as the UC Presidential Chair, Professor, and Department Chair of Computational Media at the University of California, Santa Cruz; manages a lab that focuses on developing tools and techniques for authoring virtual environments (such as interactive narratives, believable characters, games), designing virtual environments, and creating evidence-based methodologies to measure the effectiveness of these environments in solving national problems.
Background
- Research interests include using virtual environments (e.g., games, VR, apps, social media, or interactive narrative) as a methodology to understand human behavior, cognition, and social cognition. The goal is to facilitate computational solutions to national problems in health, education, climate change, and security.
Miscellany
- Ongoing industry collaborations with companies such as Electronic Arts, IgnitePlay, and Benshi.ai; provides consulting and speaking services with years of experience in different companies.