Jonathan Cohen
Scholar

Jonathan Cohen

Google Scholar ID: Rio0D9wAAAAJ
NVIDIA
Computer graphicsparallell programmingCUDAdeep learning
Citations & Impact
All-time
Citations
3,492
 
H-index
18
 
i10-index
28
 
Publications
20
 
Co-authors
0
 
Publications
20 items
Browse publications on Google Scholar (top-right) ↗
Resume (English only)
Academic Achievements
  • Publication: Parallel Graph Coloring with Applications to the Incomplete-LU Factorization on the GPU (2015)
  • Publication: cuDNN: Efficient Primitives for Deep Learning (2014)
  • Publication: A Parallel Auxiliary Grid Algebraic Multigrid Method for Graphics Processing Units (2013)
  • Publication: Processing Device Arrays with C++ Metaprogramming (published in GPU Computing Gems, Jade Editions)
  • Publication: A Local Image Reconstruction Algorithm for Stochastic Rendering (2011)
  • Publication: Scalable Fluid Simulation using Anisotropic Turbulence Particles (2010)
  • Publication: Interactive Fluid-Particle Simulation using Translating Eulerian Grids (2010)
  • Publication: Fast Tridiagonal Solvers on the the GPU (2010)
  • Publication: A Fast Double Precision CFD Code Using CUDA (2009)
  • Publication: Low Viscosity Flow Simulations for Animation (2008), and won Best Paper Award
  • Works in SIGGRAPH 2007 sketches: Levelsets in production: Spider-Man 3, Rendering tons of Sand, The Birth of Sandman
Background
  • Vice President of Applied Research, NVIDIA.
Miscellany
  • Has a Google Scholar profile, LinkedIn profile, IMDB entry, and an Academy Award.
Co-authors
0 total
Co-authors: 0 (list not available)