Published several papers including 'DRAGON: Distributional Rewards Optimize Diffusion Generative Models', 'Re-Bottleneck: Latent Re-Structuring for Neural Audio Autoencoders' (Best Paper Award), 'Learning to Upsample and Upmix Audio in the Latent Domain', etc.
Research Experience
Works as a research scientist at Adobe Research, focusing on the application of machine learning, deep learning, and signal processing in the field of audio.
Education
Received his Ph.D. in Computer Science and B.S. in Statistics and Computer Science from the University of Illinois Urbana-Champaign, where he was advised by Prof. Paris Smaragdis.
Background
A research scientist in the Music AI group at Adobe Research. His research focuses on exploiting natural structure in data and algorithms to achieve efficiency across multiple axes: computational cost, data requirements, user effort, and downstream model performance. He especially enjoys applications in audio.
Miscellany
Enthusiastic about collaborating with students through research internships at Adobe Research, which typically span 3-4 months.