- Paper 'What is HDR? Perceptual Impact of Luminance and Contrast in Immersive Displays' accepted to ACM SIGGRAPH 2025.
- Paper 'Image-GS: Content-Adaptive Image Representation via 2D Gaussians' accepted to ACM SIGGRAPH 2025.
- Paper 'Cost-Aware Routing for Efficient Text-To-Image Generation' published on arxiv 2025.
- Paper 'View Synthesis for 3D Computer-Generated Holograms Using Deep Neural Fields' published in Optics Express 2025.
- Paper 'Process Only Where You Look: Hardware and Algorithm Co-optimization for Efficient Gaze-Tracked Image Rendering in Virtual Reality' accepted to ACM/IEEE ISCA 2025.
- Paper 'Perceptually-Guided Acoustic “Foveation”' accepted to IEEE VR 2025.
- Paper 'PEA-PODs: Perceptual Evaluation of Algorithms for Power Optimization in XR Displays' received Best Paper Award (Honorable Mention) at ACM SIGGRAPH 2024.
- Paper 'Exploiting Human Color Discrimination for Memory- and Energy-Efficient Image Encoding in Virtual Reality' accepted to ACM ASPLOS 2024.
Research Experience
- Summer 2025, at the University of Cambridge working with Prof. Rafał Mantiuk.
- During my PhD, I interned twice at Meta Reality Labs, mentored by Dr. Alex Chapiro.
Education
PhD: New York University (since 2023), Advisor: Prof. Qi Sun; MS: New York University (2023); BA: UC Berkeley (2021), all in computer science.
Background
I'm a 3rd year Computer Science PhD student at New York University, interested in studying how graphics and display systems can be optimized by understanding human visual perception.
Miscellany
Feel free to reach out via email at kennychen@nyu.edu.