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Resume (English only)
Academic Achievements
Published over 20 papers in top venues in VR/AR and HCI, including SIGGRAPH, TVCG, IEEE VR, ISMAR, CHI, and UIST. Won the Best Journal Paper Award at ISMAR 2024 (the only one at the conference), Best Journal Paper Nominees at IEEE VR 2021 (first time for Chinese researchers), and Best Student Paper Nominees at INTERACT 2023. Currently one of the youngest Editorial Board members of TVCG. Serves as a reviewer for many top venues, including SIGGRAPH, TVCG, IEEE VR, ISMAR, CHI, UIST, IMWUT, CVPR, ICCV, ECCV, AAAI, TMM, IJHCI, and TCSVT.
Research Experience
Was a post-doctoral researcher at the University of Stuttgart, Germany, in the Collaborative Artificial Intelligence Lab (led by Prof. Andreas Bulling) and the Computational Biophysics and Biorobotics Lab (led by Prof. Syn Schmitt) from August 2022 to July 2025. Starting from August 2025, will be a tenure-track Assistant Professor at The Hong Kong University of Science and Technology (Guangzhou) with a joint appointment at The Hong Kong University of Science and Technology.
Education
Obtained a Ph.D. in Computer Software and Theory from Peking University, China, in 2022, supervised by Prof. Guoping Wang; received a Bachelor's degree in Optical Engineering from Beijing Institute of Technology, China, in 2017.
Background
Research interests include virtual and augmented reality, human-computer interaction, eye tracking, embodied AI, and human-centered AI. Mainly works on human behavior analysis and modeling for interactive systems to understand human behavior patterns and build human-centered intelligent interactive systems.
Miscellany
Has personal and lab WeChat official accounts, and specifies requirements for recruiting outstanding PostDocs, excellent Ph.D./Master/Intern students, and brilliant research assistants.