Creator and maintainer of multiple open source projects, including fVDB, fVDB-Reality-Capture, and Point Cloud Utils.
Research Experience
Works as a Senior Scientist at the NVIDIA Spatial Intelligence Lab. He has created and maintains several open source projects like fVDB, fVDB-Reality-Capture, and Point Cloud Utils.
Education
Completed his PhD from NYU in 2021, where he was part of the Math and Data Group and the Geometric Computing Lab. His advisors were Joan Bruna and Denis Zorin.
Background
Senior Scientist at the NVIDIA Spatial Intelligence Lab and the creator/technical lead of the high-performance 3D deep learning libraries fVDB and fVDB-Reality-Capture. His research operates at the intersection of computer vision, machine learning, and computer graphics, specializing in developing 3D shape representations for real-world geometric data.