Rong Liu
Scholar

Rong Liu

Google Scholar ID: MrWUyWkAAAAJ
University of Southern California
Computer VisionMachine LearningComputer Graphics
Citations & Impact
All-time
Citations
92
 
H-index
4
 
i10-index
3
 
Publications
8
 
Co-authors
7
list available
Resume (English only)
Academic Achievements
  • - Publications:
  • * Universal Beta Splatting (Pre-Print arXiv:2510.03312)
  • * Splat Feature Solver (Pre-Print arXiv:2508.12216)
  • * Deformable Beta Splatting (SIGGRAPH 2025)
  • * SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting (I3D 2025)
  • * AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field (BMVC 2024)
  • * Gaussian Splatting Monitor (Open Source Github Repository, 2024)
  • * Universal Photorealistic Style Transfer: A Lightweight and Adaptive Approach (Pre-Print arXiv:2309.10011)
  • * UAV swarm based radar signal sorting via multi-source data fusion: A deep transfer learning framework (Information Fusion, 2022)
Research Experience
  • - Research Engineer at the USC Institute for Creative Technologies
Education
  • - University of Southern California, August 2022 - May 2024, Master of Science in Computer Science (Honors Merit), GPA: 4.0/4.0
  • - Dalian University of Technology, September 2018 - June 2022, Bachelor of Engineering in Computer Engineering, GPA: 88/100
Background
  • - Research Engineer at USC Institute for Creative Technologies
  • - Long-term research goal is to enable machines to understand, reconstruct, and generate our everyday interactive and dynamic world through computer vision, graphics, and machine learning
  • - Current research interests: Neural Scene Representations, Splatting methods, 3D/4D Reconstruction and Generation, and World Modeling
Miscellany
  • - Personal Website: https://rongliu-leo.github.io
  • - Github: https://github.com/RongLiu-Leo