Gave a spotlight talk at the AAAI Bridge Program on developing controllable reinforcement learning agents and evaluating human preferences for control in collaborative domains; presented at two AAAI symposia on work related to human-like credit assignment and using LLMs to learn from instructions; completed the Master’s in Machine Learning at Carnegie Mellon; received the Tata Consultancy Services Presidential Fellowship at Carnegie Mellon; involved in multiple research works such as CoGrid and Interactive Gym framework.
Research Experience
A Research Scientist on Riot Games’ Game AI team, conducting applied research on multi-agent reinforcement learning.
Education
Received an M.S. in Machine Learning from Carnegie Mellon University in December 2022; previously, earned a B.A. in Computational Social Science through the individual major program at UCLA.
Background
Ph.D. student at Carnegie Mellon University in Cognitive Decision Science. Research interests include cooperative artificial intelligence and the design of human-compatible autonomous systems. Aims to design AI that complements human decision-making and improves human experiences.