V2V3D: View-to-View Denoised 3D Reconstruction for Light Field Microscopy, CVPR 2025
MotionPRO: Exploring the Role of Pressure in Human MoCap and Beyond, CVPR 2025 [Highlight]
PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshing, CVPR 2025
Trust in Virtual Agents: Exploring the Role of Stylization and Voice, IEEE TVCG (IEEE VR 2025)
Neural Fluid Simulation on Geometric Surfaces, ICLR 2025
Super-NeRF: View-consistent Detail Generation for NeRF Super-resolution, TVCG 2025
ImmersiveNeRF: Hybrid Radiance Fields for Unbounded Immersive Light Field Reconstruction, TVCG 2025
Audio Matters Too! Enhancing Markerless Motion Capture with Audio Signals for String Performance Capture, ACM SIGGRAPH 2024 & TOG
Three-dimensional surface motion capture of multiple freely moving pigs using MAMMAL, Nature Communications
MMVP: A Multimodal MoCap Dataset with Vision and Pressure Sensors, IEEE CVPR 2024
HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models, IEEE CVPR 2024 (Highlight)
OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learning, IEEE CVPR 2024
DiffPerformer: Iterative Learning of Consistent Latent Guidance for Diffusion-based Human Video Generation, IEEE CVPR 2024
Research Experience
Associate Researcher @ BNRist, Tsinghua University
Background
Research area is 3D Vision, at the intersection of Computer Vision, Computer Graphics, and Deep Learning. Currently focusing on research of Light/Radiance Field Capture & Reconstruction and Motion Capture.
Miscellany
Has a YouTube channel for research videos; Email: ytrock@126.com; Address: Room 4-307, FIT Building, Tsinghua University, Beijing, China, 100084.