- 'Understanding the Practice, Perception, and Challenge of Blind or Low Vision Students Learning through Accessible Technologies in Non-Inclusive ‘Blind College’', International Journal of Human Computer Interaction (2025).
- 'Can You Move It?: The Design and Evaluation of Moving VR Shots in Sports Broadcast', IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023).
Research Experience
Interned as a UX Researcher at ByteDance Lark.
Education
Ph.D. in Interdisciplinary Media and Design at Northeastern University, advised by Prof. Eileen McGivney; B.A. in Digital Media Arts from the Communication University of China.
Background
Research interests: Human-Computer Interaction, Extended Reality (XR), and AI. Specifically, designs and studies AI-powered smart glasses that support complex, collaborative, and everyday activities—enhancing human–human collaboration without disrupting natural social interactions. Also conducted side research on VR for simulation training, accessible technology for blind and low-vision students, and tangible systems for creativity.