Steven R. Gomez
Scholar

Steven R. Gomez

Google Scholar ID: KnzdpNMAAAAJ
Massachusetts Institute of Technology, Lincoln Laboratory
Human-Computer InteractionInformation VisualizationSecurity
Citations & Impact
All-time
Citations
506
 
H-index
10
 
i10-index
10
 
Publications
20
 
Co-authors
5
list available
Publications
20 items
Browse publications on Google Scholar (top-right) ↗
Resume (English only)
Academic Achievements
  • Served as the Program Chair for IEEE VizSec '22; shared lessons from designing XAI concepts for ML-powered weather radar synthesis at the Human-Centered XAI Workshop (HCXAI) at CHI '22; presented work on explainability needs for AI stakeholders at ACM CHI 2021; presented work on analytics for SDN app vulnerability discovery at NDSS 2020; won the Best Presentation award at the VizSec symposium at IEEE VIS 2019; served on the VAST Challenge 2019 organizing committee; DFI SDN access-control system won a 2018 R&D 100 Award.
Research Experience
  • Technical staff member at MIT Lincoln Lab, researching visual analytics for cybersecurity. Involved in projects related to human-machine teaming, explainable AI systems, visual analysis tools for cybersecurity datasets, and SDN management decision systems.
Education
  • Ph.D. in Computer Science from Brown University in 2015, supervised by David H. Laidlaw; Sc.M. in Computer Science from Brown University in 2011; B.A. in Computer Science from Dartmouth College in 2007.
Background
  • A technical staff member at MIT's Lincoln Lab researching visual analytics for cybersecurity. Interested in building and evaluating tools that augment human reasoning about complex data and systems. Focused on areas such as human-machine teaming, explainable AI systems (XAI), visual analysis tools for cybersecurity datasets, and decision systems for Software-Defined Network (SDN) management. Other interests include cognitive support, evaluation methods, human-computer interaction techniques, art, and design.
Miscellany
  • Interests include cognitive support, evaluation methods, human-computer interaction techniques, art, and design.