Associate Professor at the Institute of Digital Games, University of Malta
Served as General Chair of FDG (2020), GALA (2019), and EvoMusArt (2018–2019) conferences
Associate Editor of IEEE Transactions on Games
Member of the Games Technical Committee of the IEEE Computational Intelligence Society
Co-organized 16 workshops at various international conferences
Background
Currently an Associate Professor at the Institute of Digital Games, University of Malta
Research focuses on Artificial Intelligence as an autonomous creator or as a facilitator of human creativity
Develops computationally intelligent tools for game design and computational creators that blend semantics, visuals, sound, plot, and level structure
Works on horror games, adventure games, shooter games, dungeon crawlers, and more
PhD thesis centered on mixed-initiative tools for game content creation, emphasizing understanding user intentions, aesthetic preferences, and design processes to provide meaningful creative suggestions