Antonios Liapis
Scholar

Antonios Liapis

Google Scholar ID: GYdcv54AAAAJ
University of Malta
Artificial IntelligenceProcedural Content GenerationComputational CreativityHuman-Computer Interaction
Citations & Impact
All-time
Citations
4,207
 
H-index
32
 
i10-index
93
 
Publications
20
 
Co-authors
70
list available
Resume (English only)
Research Experience
  • Associate Professor at the Institute of Digital Games, University of Malta
  • Served as General Chair of FDG (2020), GALA (2019), and EvoMusArt (2018–2019) conferences
  • Associate Editor of IEEE Transactions on Games
  • Member of the Games Technical Committee of the IEEE Computational Intelligence Society
  • Co-organized 16 workshops at various international conferences
Background
  • Currently an Associate Professor at the Institute of Digital Games, University of Malta
  • Research focuses on Artificial Intelligence as an autonomous creator or as a facilitator of human creativity
  • Develops computationally intelligent tools for game design and computational creators that blend semantics, visuals, sound, plot, and level structure
  • Works on horror games, adventure games, shooter games, dungeon crawlers, and more
  • PhD thesis centered on mixed-initiative tools for game content creation, emphasizing understanding user intentions, aesthetic preferences, and design processes to provide meaningful creative suggestions