[2024.07] One paper accepted by SIGGRAPH Asia 2024 (TOG)
[2024.02] Two papers accepted by CVPR 2024
[2023.12] One paper accepted by AAAI 2024
Published multiple high-impact papers on 3D Gaussian Splatting, inverse rendering, and dynamic scene reconstruction at top-tier venues including NeurIPS, CVPR, and SIGGRAPH Asia