Published several academic papers, including 'Building accurate physics-based face models from data' (2019), 'Fast Simulation of Deformable Characters with Articulated Skeletons in Projective Dynamics' (2019), and more. Some works have received honorable mentions.
Research Experience
Associate Professor (with tenure) at the School of Computing, University of Utah. Published numerous papers in international conferences and journals, covering areas such as face modeling and deformable character simulation.
Background
Research interests include computer graphics, physics-based face modeling and animation, etc. Currently on leave at Facebook.
Miscellany
Currently unable to assist with requests for internships, graduate studies, or visiting professorship at the University of Utah.