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Resume (English only)
Academic Achievements
Published papers: 'Compositional Text-to-Image Synthesis with Training-Free Layout-Guided Diffusion' (TMM, 2025), 'Interpretable procedural material graph generation via diffusion models from reference images' (The Visual Computer, 2025), 'HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models' (CVPRW, 2025), 'Doodle Your Motion: Sketch-Guided Human Motion Generation' (TVCG, 2024), etc.
Research Experience
Responsible for the Hangzhou Dianzi University-NetEase Game R&D and Education Integration Base; Supervised over 30 undergraduate students who have worked at NetEase Games and Tencent Games; Main courses taught: 3D Game Development (Industry-Education Cooperation by NetEase Games & Tencent Games & Sohu Changyou); Guided students to participate in and win awards in various competitions such as the 'Challenge Cup', 'Internet+', 'New Seedling Plan' projects, and Service Outsourcing Competition.
Education
Ph.D. in Computer Science, 2013, Zhejiang University; Advisor information not provided
Background
Research Interests: Interaction Action Generation, Fashion Intelligence, Imitation Learning; Professional Field: Computer Science; Brief Introduction: Associate Professor at the School of Digital Media Technology, Hangzhou Dianzi University, Ph.D. in Computer Science from Zhejiang University, Visiting Scholar at the University of Groningen, Netherlands.
Miscellany
Member of IEEE/CCF/CSIG, Committee Member of the 3D Vision Special Committee of the Chinese Society of Image and Graphics, and Committee Member of the Intelligent Graphics Special Committee of the Chinese Society of Image and Graphics.