FirePlace: Geometric Refinements of LLM Common Sense Reasoning for 3D Object Placement

📅 2025-03-06
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🤖 AI Summary
This work addresses the problem of precise object placement in 3D scenes. Existing approaches suffer from limited geometric detail extraction, inadequate constraint modeling, and poor adherence to commonsense knowledge. To bridge this gap, we propose a novel method that synergistically integrates multimodal large language models (MLLMs) for semantic understanding with explicit 3D geometric reasoning. Our approach is the first to employ MLLMs end-to-end for geometric detail parsing, explicit geometric constraint formulation, and constraint solving. Furthermore, we introduce a commonsense-driven optimization pruning mechanism to align high-level semantics with low-level geometric feasibility. Experiments on complex real-world scenes demonstrate substantial improvements in both semantic plausibility and geometric validity of placements. Quantitative and qualitative evaluations show that our method consistently outperforms current state-of-the-art approaches across multiple metrics.

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📝 Abstract
Scene generation with 3D assets presents a complex challenge, requiring both high-level semantic understanding and low-level geometric reasoning. While Multimodal Large Language Models (MLLMs) excel at semantic tasks, their application to 3D scene generation is hindered by their limited grounding on 3D geometry. In this paper, we investigate how to best work with MLLMs in an object placement task. Towards this goal, we introduce a novel framework, FirePlace, that applies existing MLLMs in (1) 3D geometric reasoning and the extraction of relevant geometric details from the 3D scene, (2) constructing and solving geometric constraints on the extracted low-level geometry, and (3) pruning for final placements that conform to common sense. By combining geometric reasoning with real-world understanding of MLLMs, our method can propose object placements that satisfy both geometric constraints as well as high-level semantic common-sense considerations. Our experiments show that these capabilities allow our method to place objects more effectively in complex scenes with intricate geometry, surpassing the quality of prior work.
Problem

Research questions and friction points this paper is trying to address.

Enhance 3D object placement using MLLMs
Integrate geometric reasoning with semantic understanding
Improve scene generation quality with geometric constraints
Innovation

Methods, ideas, or system contributions that make the work stand out.

Integrates MLLMs with 3D geometric reasoning
Constructs and solves geometric constraints
Prunes placements for common sense conformity