🤖 AI Summary
This study investigates how cities can employ low-cost interventions to steer individuals’ strategic choices within local environments, thereby enhancing overall social welfare and mitigating efficiency losses caused by self-interested behavior. Building upon Schelling’s bounded-neighborhood model, the work introduces Braess’s paradox into the context of neighborhood selection and formulates a game-theoretic framework under non-monotonic concave utility functions. By applying minimal, targeted adjustments to individual local utilities, the intervention aligns Nash equilibria with near-optimal social outcomes. Theoretically, it is proven that when the total intervention cost does not exceed \(0.81\varepsilon^2 \cdot \text{opt}\), all resulting Nash equilibria guarantee social welfare of at least \(\varepsilon \cdot \text{opt}\). This provides urban planners with a quantifiable, theoretically grounded incentive mechanism for strategic city design.
📝 Abstract
How should cities invest to improve social welfare when individuals respond strategically to local conditions? We model this question using a game-theoretic version of Schelling's bounded neighbourhood model, where agents choose neighbourhoods based on concave, non-monotonic utility functions reflecting local population. While naive improvements may worsen outcomes - analogous to Braess'paradox - we show that carefully designed, small-scale investments can reliably align individual incentives with societal goals. Specifically, modifying utilities at a total cost of at most $0.81 \epsilon^2 \cdot \texttt{opt}$ guarantees that every resulting Nash equilibrium achieves a social welfare of at least $\epsilon \cdot \texttt{opt}$, where $\texttt{opt}$ is the optimum social welfare. Our results formalise how targeted interventions can transform supra-negative outcomes into supra-positive returns, offering new insights into strategic urban planning and decentralised collective behaviour.