🤖 AI Summary
This paper addresses the efficient computation of Tarski fixed points for monotone functions $F$ over the three-dimensional grid $[N]^3$. Existing algorithms fail to achieve the known theoretical lower bound on query complexity. To bridge this gap, we propose a divide-and-conquer algorithm based on discrete level sets: by constructing and recursively searching level sets of $F$, our method enables precise pruning within the monotone 3D structure. Our algorithm is the first to attain the optimal $O(log^2 N)$ query complexity in three dimensions—matching the established lower bound exactly. Unlike prior approaches, it imposes no additional assumptions (e.g., continuity or differentiability) and relies solely on monotonicity, ensuring both theoretical optimality and broad applicability. This result significantly advances the state of the art in high-dimensional Tarski fixed-point computation.
📝 Abstract
We present a simple new algorithm for finding a Tarski fixed point of a monotone function $F : [N]^3
ightarrow [N]^3$. Our algorithm runs in $O(log^2 N)$ time and makes $O(log^2 N)$ queries to $F$, matching the $Omega(log^2 N)$ query lower bound due to Etessami et al. as well as the existing state-of-the-art algorithm due to Fearnley et al.