PAGS: Priority-Adaptive Gaussian Splatting for Dynamic Driving Scenes

📅 2025-10-14
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Existing dynamic 3D urban scene reconstruction methods suffer from a fundamental trade-off between geometric fidelity and computational efficiency, primarily due to semantic-agnostic, uniform resource allocation. This work proposes a semantics-aware Gaussian lattice rendering framework tailored for autonomous driving, introducing— for the first time—a task-prioritization mechanism that jointly optimizes high-fidelity reconstruction of critical objects (e.g., vehicles, pedestrians) and overall system efficiency. Key innovations include semantics-guided pruning and regularization, depth-prepass culling, hybrid importance scoring, and adaptive Gaussian distribution modeling, collectively forming a priority-driven rendering pipeline. Evaluated on Waymo and KITTI benchmarks, our method achieves significant improvements in reconstruction accuracy for critical objects, reduces training time by over 40%, and enables real-time rendering at >350 FPS.

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📝 Abstract
Reconstructing dynamic 3D urban scenes is crucial for autonomous driving, yet current methods face a stark trade-off between fidelity and computational cost. This inefficiency stems from their semantically agnostic design, which allocates resources uniformly, treating static backgrounds and safety-critical objects with equal importance. To address this, we introduce Priority-Adaptive Gaussian Splatting (PAGS), a framework that injects task-aware semantic priorities directly into the 3D reconstruction and rendering pipeline. PAGS introduces two core contributions: (1) Semantically-Guided Pruning and Regularization strategy, which employs a hybrid importance metric to aggressively simplify non-critical scene elements while preserving fine-grained details on objects vital for navigation. (2) Priority-Driven Rendering pipeline, which employs a priority-based depth pre-pass to aggressively cull occluded primitives and accelerate the final shading computations. Extensive experiments on the Waymo and KITTI datasets demonstrate that PAGS achieves exceptional reconstruction quality, particularly on safety-critical objects, while significantly reducing training time and boosting rendering speeds to over 350 FPS.
Problem

Research questions and friction points this paper is trying to address.

Addresses fidelity-computation trade-off in dynamic 3D urban reconstruction
Allocates resources uniformly without semantic priorities in reconstruction
Improves reconstruction quality while reducing training time and cost
Innovation

Methods, ideas, or system contributions that make the work stand out.

Priority-adaptive framework with semantic task priorities
Semantically-guided pruning strategy for non-critical elements
Priority-driven rendering pipeline accelerating occlusion culling
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