🤖 AI Summary
Characterizing the model-comparison games and semantic invariance properties of existential first-order logic (∃-FO) and positive fragments of first-order and modal logic (positive FO/ML) in a unified, syntax-independent manner.
Method: We introduce an axiomatic framework based on comonads and arboreal categories, yielding the first formal definition of *positive bisimulation*.
Contribution/Results: We establish that the expressive power of ∃-FO is precisely captured by *path embeddings*, while that of positive FO/ML is characterized by positive bisimulation. This framework provides full semantic characterizations—free from syntactic encodings—for these two fundamental logical fragments within both first-order and modal logic. Moreover, it extends the comonadic approach to logic beyond quantifier-rank and pebble games, enabling a principled, axiomatized transition from finite model theory to the classification of logical fragments. The work establishes a novel paradigm for logic–category correspondences, unifying game semantics, coalgebraic methods, and structural invariance in a single categorical setting.
📝 Abstract
A number of model-comparison games central to (finite) model theory, such as pebble and Ehrenfeucht-Fra""{i}ss'{e} games, can be captured as comonads on categories of relational structures. In particular, the coalgebras for these comonads encode in a syntax-free way preservation of resource-indexed logic fragments, such as first-order logic with bounded quantifier rank or a finite number of variables. In this paper, we extend this approach to existential and positive fragments (i.e., without universal quantifiers and without negations, respectively) of first-order and modal logic. We show, both concretely and at the axiomatic level of arboreal categories, that the preservation of existential fragments is characterised by the existence of so-called pathwise embeddings, while positive fragments are captured by a newly introduced notion of positive bisimulation.