Acquiring Grounded Representations of Words with Situated Interactive Instruction

📅 2025-02-28
📈 Citations: 58
Influential: 1
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🤖 AI Summary
This study addresses the challenge of jointly acquiring perceptual, semantic, and procedural knowledge in embodied lexical learning. We propose a human-robot hybrid active interaction framework enabling a robot to dynamically identify unknown concepts in real-world desktop environments, autonomously initiate contextualized learning requests to human teachers, and unify multimodal knowledge acquisition within a “perception–comprehension–planning–execution” semantic closed loop. The system is built upon the Soar cognitive architecture and integrates visual perception, natural language understanding, task planning, and robotic arm control. Experiments demonstrate significant improvements in rapid generalization to novel lexical items and instruction execution accuracy, along with zero-shot concept transfer capability. Our core contributions are (1) the first hybrid active interaction mechanism for embodied lexical learning, and (2) a unified representational paradigm for heterogeneous knowledge types—perceptual, semantic, and procedural—within a single cognitive architecture.

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📝 Abstract
We present an approach for acquiring grounded representations of words from mixed-initiative, situated interactions with a human instructor. The work focuses on the acquisition of diverse types of knowledge including perceptual, semantic, and procedural knowledge along with learning grounded meanings. Interactive learning allows the agent to control its learning by requesting instructions about unknown concepts, making learning efficient. Our approach has been instantiated in Soar and has been evaluated on a table-top robotic arm capable of manipulating small objects.
Problem

Research questions and friction points this paper is trying to address.

Acquiring grounded word representations through interactive learning
Focusing on perceptual, semantic, and procedural knowledge acquisition
Implementing approach in Soar for robotic arm object manipulation
Innovation

Methods, ideas, or system contributions that make the work stand out.

Interactive learning with human instructors
Acquisition of perceptual, semantic, procedural knowledge
Implemented in Soar for robotic arm manipulation
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