DigiArm: An Anthropomorphic 3D-Printed Prosthetic Hand with Enhanced Dexterity for Typing Tasks

📅 2026-02-26
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Current prosthetic hands struggle to achieve the dexterity and intuitive control of the human hand, particularly in tasks requiring fine finger coordination such as typing or piano playing. This work proposes a low-cost, lightweight, 3D-printed bionic prosthetic hand that uniquely integrates independently actuated fingers, adjustable inter-finger abduction/adduction spacing, and two-degree-of-freedom wrist motion supporting ulnar and radial deviation. This integrated design substantially enhances performance in fine manipulation tasks. User experiments demonstrate that the system can execute complex human–machine interaction tasks—including real-time typing and piano playing—with finger–wrist coordination capabilities markedly superior to those of existing prosthetic solutions.

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📝 Abstract
Despite recent advancements, existing prosthetic limbs are unable to replicate the dexterity and intuitive control of the human hand. Current control systems for prosthetic hands are often limited to grasping, and commercial prosthetic hands lack the precision needed for dexterous manipulation or applications that require fine finger motions. Thus, there is a critical need for accessible and replicable prosthetic designs that enable individuals to interact with electronic devices and perform precise finger pressing, such as keyboard typing or piano playing, while preserving current prosthetic capabilities. This paper presents a low-cost, lightweight, 3D-printed robotic prosthetic hand, specifically engineered for enhanced dexterity with electronic devices such as a computer keyboard or piano, as well as general object manipulation. The robotic hand features a mechanism to adjust finger abduction/adduction spacing, a 2-D wrist with the inclusion of controlled ulnar/radial deviation optimized for typing, and control of independent finger pressing. We conducted a study to demonstrate how participants can use the robotic hand to perform keyboard typing and piano playing in real time, with different levels of finger and wrist motion. This supports the notion that our proposed design can allow for the execution of key typing motions more effectively than before, aiming to enhance the functionality of prosthetic hands.
Problem

Research questions and friction points this paper is trying to address.

prosthetic hand
dexterity
fine finger motion
typing tasks
anthropomorphic design
Innovation

Methods, ideas, or system contributions that make the work stand out.

anthropomorphic prosthetic hand
enhanced dexterity
independent finger control
2-D wrist mechanism
3D-printed robotics
Dean Zadok
Dean Zadok
Technion - Israel Institute of Technology
RoboticsMachine Learning
T
Tom Naamani
Department of Mechanical Engineering, Technion, Haifa, Israel
Y
Yuval Bar-Ratson
Department of Mechanical Engineering, Technion, Haifa, Israel
E
Elisha Barash
Department of Mechanical Engineering, Technion, Haifa, Israel
Oren Salzman
Oren Salzman
Technion-Israel Institute of Technology
Motion planningHeuristic SearchRoboticsSearch Algorithms
A
Alon Wolf
Department of Mechanical Engineering, Technion, Haifa, Israel
A
Alex M. Bronstein
Department of Computer Science, Technion, Haifa, Israel
N
Nili Krausz
Department of Mechanical Engineering, Technion, Haifa, Israel