Text2VDM: Text to Vector Displacement Maps for Expressive and Interactive 3D Sculpting

📅 2025-02-27
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Professional 3D sculpting relies on high-fidelity vector displacement map (VDM) brushes, yet existing generative models struggle to synthesize VDMs that are semantically accurate, geometrically faithful, and directly integrable into industrial pipelines. This paper introduces the first text-to-VDM brush generation framework. It employs differentiable planar mesh deformation for fine-grained geometric synthesis and pioneers the integration of classifier-free guidance (CFG) weighting into score distillation sampling (SDS) loss—effectively decoupling textual semantics from sub-object-level geometric structure and overcoming semantic coupling bottlenecks. The method enables high-fidelity, diverse VDM generation with plug-and-play outputs compatible with industry-standard software including Blender and ZBrush. Experiments demonstrate significant improvements over baselines in geometric detail fidelity, text–geometry alignment, and interactive practicality.

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📝 Abstract
Professional 3D asset creation often requires diverse sculpting brushes to add surface details and geometric structures. Despite recent progress in 3D generation, producing reusable sculpting brushes compatible with artists' workflows remains an open and challenging problem. These sculpting brushes are typically represented as vector displacement maps (VDMs), which existing models cannot easily generate compared to natural images. This paper presents Text2VDM, a novel framework for text-to-VDM brush generation through the deformation of a dense planar mesh guided by score distillation sampling (SDS). The original SDS loss is designed for generating full objects and struggles with generating desirable sub-object structures from scratch in brush generation. We refer to this issue as semantic coupling, which we address by introducing classifier-free guidance (CFG) weighted blending of prompt tokens to SDS, resulting in a more accurate target distribution and semantic guidance. Experiments demonstrate that Text2VDM can generate diverse, high-quality VDM brushes for sculpting surface details and geometric structures. Our generated brushes can be seamlessly integrated into mainstream modeling software, enabling various applications such as mesh stylization and real-time interactive modeling.
Problem

Research questions and friction points this paper is trying to address.

Generates vector displacement maps (VDMs) for 3D sculpting.
Addresses semantic coupling in brush generation using CFG.
Enables seamless integration of VDM brushes in modeling software.
Innovation

Methods, ideas, or system contributions that make the work stand out.

Text-to-VDM brush generation
Score Distillation Sampling
Classifier-free guidance blending
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