🤖 AI Summary
This paper addresses the computational intractability of solving variational inequalities (VIs), particularly in non-monotone and non-convex settings. To overcome this fundamental limitation, we propose the Expectation Variational Inequality (EVI) paradigm: a novel relaxation of classical pointwise VI constraints to distribution-level expectation constraints. Methodologically, we formally define the EVI framework, integrating distributional optimization, expectation-constrained modeling, and polynomial-time algorithm design. Theoretical contributions are twofold: (1) We establish that EVI remains solvable in polynomial time even for general non-monotone operators—circumventing the inherent computational hardness of standard VIs; (2) We provide a unified characterization of correlated equilibria and several classes of computationally challenging games—including smooth games, games with coupled constraints, and games with non-concave utilities—thereby strictly generalizing existing models.
📝 Abstract
Variational inequalities (VIs) encompass many fundamental problems in diverse areas ranging from engineering to economics and machine learning. However, their considerable expressivity comes at the cost of computational intractability. In this paper, we introduce and analyze a natural relaxation -- which we refer to as expected variational inequalities (EVIs) -- where the goal is to find a distribution that satisfies the VI constraint in expectation. By adapting recent techniques from game theory, we show that, unlike VIs, EVIs can be solved in polynomial time under general (nonmonotone) operators. EVIs capture the seminal notion of correlated equilibria, but enjoy a greater reach beyond games. We also employ our framework to capture and generalize several existing disparate results, including from settings such as smooth games, and games with coupled constraints or nonconcave utilities.