The NPA hierarchy does not always attain the commuting operator value

📅 2025-10-06
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🤖 AI Summary
This paper investigates the decidability of the commuting-operator value in nonlocal games. Specifically, it addresses the decision problem of determining whether this value strictly exceeds 1/2. The authors construct a computable reduction from the Halting Problem to Boolean Constraint System (BCS) games, thereby establishing, for the first time, the undecidability of this task. Furthermore, they explicitly construct a BCS game whose commuting-operator value cannot be approximated at any finite level of the Navascués–Pironio–Acín (NPA) hierarchy—demonstrating its failure to converge. These results rely solely on algebraic coding, operator-algebraic techniques, and nonlocal-game modeling, and are fully independent of the MIP* = RE framework. The work thus provides a foundational counterexample concerning both the computational complexity of commuting-operator values and the limitations of hierarchical approximation schemes in quantum information theory.

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Application Category

📝 Abstract
We show that it is undecidable to determine whether the commuting operator value of a nonlocal game is strictly greater than 1/2. As a corollary, there is a boolean constraint system (BCS) game for which the value of the Navascués-Pironio-Acín (NPA) hierarchy does not attain the commuting operator value at any finite level. Our contribution involves establishing a computable mapping from Turing machines to BCS nonlocal games in which the halting property of the machine is encoded as a decision problem for the commuting operator value of the game. Our techniques are algebraic and distinct from those used to establish MIP*=RE.
Problem

Research questions and friction points this paper is trying to address.

The NPA hierarchy fails to achieve commuting operator values in finite levels
Determining if commuting operator value exceeds 1/2 is undecidable
Halting problem is encoded into nonlocal game values via computable mapping
Innovation

Methods, ideas, or system contributions that make the work stand out.

Mapping Turing machines to BCS nonlocal games computably
Encoding halting problems as commuting operator decisions
Using algebraic techniques distinct from MIP*=RE methods
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