Equilibrium and Infeasibility: A new solution concept for games

📅 2026-06-24
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🤖 AI Summary
This study addresses the issue of potentially infeasible individual constraints in non-cooperative generalized games by proposing a novel solution concept that integrates the generalized Nash equilibrium with the Nash bargaining solution. The approach introduces a sequence of penalized generalized Nash equilibria, whose limit defines a feasible solution. By combining penalty function techniques, generalized Nash equilibrium theory, and limit analysis of strategy profiles, the work establishes existence conditions and characterizations for this new solution across a broad class of games. The theoretical findings are validated through a variant of the classic “Divide-the-Dollar” game, demonstrating the framework’s effectiveness and applicability in handling scenarios with infeasible constraints.
📝 Abstract
Addressing infeasibility in non-cooperative games has become an important topic, as many problems across different applications face this issue. In this paper, we propose a new solution concept for generalized games with possibly infeasible individual constraints. A solution is defined as the limit of a sequence of generalized Nash equilibria induced by games with penalty terms relaxing the individual constraints. Existence is established for a broad range of games and we provide conditions allowing to characterize a $ψ$-penalized solution as a strategy profile maximizing every player's utility over all her penalty minimizing strategies. A variation of Divide-the-Dollar serves as an illustrative example. We further establish the compatibility with the GNE and the solution to the Nash bargaining.
Problem

Research questions and friction points this paper is trying to address.

infeasibility
non-cooperative games
generalized Nash equilibrium
individual constraints
solution concept
Innovation

Methods, ideas, or system contributions that make the work stand out.

generalized Nash equilibrium
infeasibility
penalty method
solution concept
non-cooperative games
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