🤖 AI Summary
Traditional convolution- and Fourier-based methods for real-time room impulse response (RIR) rendering suffer from high computational overhead, significant latency, and limited support for dynamic listener or source motion. To address these limitations, this paper proposes a differentiable feedback delay network (FDN) architecture. We introduce differentiable programming into FDN parameter optimization for the first time, enabling end-to-end joint optimization of acoustic properties—such as reverberation time and early reflection structure—and perceptual audio metrics, thereby achieving high-fidelity RIR modeling. The method represents RIRs using an infinite impulse response (IIR) formulation and integrates head-related impulse responses (HRIRs), drastically reducing computational complexity to a tiny fraction of that required by conventional long binaural RIR convolution. It supports millisecond-level parameter adaptation and enables real-time spatial audio rendering.
📝 Abstract
We introduce a computationally efficient and tunable feedback delay network (FDN) architecture for real-time room impulse response (RIR) rendering that addresses the computational and latency challenges inherent in traditional convolution and Fourier transform based methods. Our approach directly optimizes FDN parameters to match target RIR acoustic and psychoacoustic metrics such as clarity and definition through novel differentiable programming-based optimization. Our method enables dynamic, real-time adjustments of room impulse responses that accommodates listener and source movement. When combined with previous work on representation of head-related impulse responses via infinite impulse responses, an efficient rendering of auditory objects is possible when the HRIR and RIR are known. Our method produces renderings with quality similar to convolution with long binaural room impulse response (BRIR) filters, but at a fraction of the computational cost.