Scoring and Gamification to Encourage Sustainable Use of Compute Clusters

📅 2026-08-19
📈 Citations: 0
Influential: 0
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🤖 AI Summary
研究通过构建包含碳强度、资源利用率和隐含排放的可持续性评分系统,并将其应用于计算集群管理界面,以促进用户行为改变,实现更环保的计算使用。
📝 Abstract
The environmental cost of computing continues to grow, yet behaviour change remains limited. We present a composite sustainability score integrating average carbon intensity, resource utilisation, and embodied emissions into a single 0-100 metric designed for gamified feedback. Each component rewards a different dimension of sustainable behaviour: carbon-aware workload shifting, high resource utilisation, and selecting hardware that is commonly underutilised. This scoring system is built into an existing cluster management interface and underpins three dashboard conditions: raw metrics, composite score, and a gamified tree visualisation, which we are planning to evaluate in a 12-week within-subjects study with approximately 35 researchers. Furthermore, we open the discussion on the challenge of defining computational work `goodness' in the context of sustainability scores.
Problem

Research questions and friction points this paper is trying to address.

sustainability
compute clusters
environmental cost
behaviour change
Innovation

Methods, ideas, or system contributions that make the work stand out.

Sustainability Score
Gamification
Compute Clusters
Carbon Intensity
Resource Utilization
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