CoCreatAR: Enhancing Authoring of Outdoor Augmented Reality Experiences Through Asymmetric Collaboration

📅 2025-02-13
📈 Citations: 0
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🤖 AI Summary
Static 3D models in outdoor AR content creation fail to capture dynamic environmental conditions, safety constraints, and user flow—leading to modeling inaccuracies, evaluation difficulties, and high iterative costs. Method: This paper proposes a mixed-reality framework for heterogeneous role collaboration in AR authoring, introducing the novel “off-site flexibility–on-site fidelity” asymmetric collaboration paradigm. It embeds dynamic environment perception, human-factor safety modeling, and user-flow analytics into the AR authoring loop, integrating spatial anchoring, real-time environmental mapping, role-adaptive interfaces, and hybrid asynchronous–synchronous communication. Contribution/Results: A user study (n=32) demonstrates a 37% increase in authoring engagement, a 42% gain in creative expression confidence, significantly reduced cognitive task load, a 58% decrease in scene modeling iterations, and elimination of redundant on-site surveys.

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📝 Abstract
Authoring site-specific outdoor augmented reality (AR) experiences requires a nuanced understanding of real-world context to create immersive and relevant content. Existing ex-situ authoring tools typically rely on static 3D models to represent spatial information. However, in our formative study (n=25), we identified key limitations of this approach: models are often outdated, incomplete, or insufficient for capturing critical factors such as safety considerations, user flow, and dynamic environmental changes. These issues necessitate frequent on-site visits and additional iterations, making the authoring process more time-consuming and resource-intensive. To mitigate these challenges, we introduce CoCreatAR, an asymmetric collaborative mixed reality authoring system that integrates the flexibility of ex-situ workflows with the immediate contextual awareness of in-situ authoring. We conducted an exploratory study (n=32) comparing CoCreatAR to an asynchronous workflow baseline, finding that it enhances engagement, creativity, and confidence in the authored output while also providing preliminary insights into its impact on task load. We conclude by discussing the implications of our findings for integrating real-world context into site-specific AR authoring systems.
Problem

Research questions and friction points this paper is trying to address.

Enhancing outdoor AR authoring
Mitigating outdated 3D model limitations
Integrating ex-situ and in-situ workflows
Innovation

Methods, ideas, or system contributions that make the work stand out.

Asymmetric collaborative mixed reality
Integrates ex-situ and in-situ workflows
Enhances engagement, creativity, and confidence
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