Fast Spanning Tree Sampling in Broadcast Congested Clique

๐Ÿ“… 2026-03-26
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๐Ÿค– AI Summary
This work addresses the problem of efficiently sampling an approximately uniform random spanning tree in the broadcast-congested clique model. We propose a novel approach that integrates probabilistic graph theory with distributed algorithm design to output a spanning tree whose distribution is within total variation distance $O(n^{-c})$ of the uniform distribution, using only $c \cdot \log^{O(1)} n$ communication rounds. This algorithm achieves high-precision sampling in polylogarithmic timeโ€”a significant improvement over prior methodsโ€”and provides the first known exponential speedup in this model, thereby substantially advancing the state-of-the-art in the efficiency of random spanning tree generation under broadcast constraints.

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๐Ÿ“ Abstract
We present the first polylogarithmic-round algorithm for sampling a random spanning tree in the (Broadcast) Congested Clique model. For any constant $c > 0$, our algorithm outputs a sample from a distribution whose total variation distance from the uniform spanning tree distribution is at most $O(n^{-c})$ in at most $c \cdot \log^{O(1)}(n)$ rounds. The exponent hidden in $\log^{O(1)}(n)$ is an absolute constant independent of $c$ and $n$. This is an exponential improvement over the previous best algorithm of Pemmaraju, Roy, and Sobel (PODC 2025) for the Congested Clique model.
Problem

Research questions and friction points this paper is trying to address.

spanning tree sampling
Congested Clique
randomized algorithms
distributed computing
uniform distribution
Innovation

Methods, ideas, or system contributions that make the work stand out.

Spanning Tree Sampling
Congested Clique
Polylogarithmic Rounds
Uniform Distribution
Distributed Algorithms
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