🤖 AI Summary
This work proposes a novel approach to high-precision geometric measurement by leveraging 3D Gaussian Splatting (3DGS), circumventing the limitations of traditional stereo vision—which requires specialized hardware and operator expertise—and mesh-based methods, which often suffer from insufficient accuracy in structurally complex or incompletely reconstructed regions. By rendering multi-view images from a 3DGS representation, the method enables users to interactively select corresponding points on standard displays and perform triangulation, thereby achieving multi-view intersection measurement without stereoscopic visualization. Evaluated on conventional hardware, the approach attains RMSE accuracy at the 1–2 cm level and demonstrates superior robustness in challenging scenarios such as thin structures and sharp corners, where mesh-based techniques frequently fail due to topological deficiencies. This significantly lowers both hardware requirements and operational barriers.
📝 Abstract
3D Gaussian Splatting (3DGS) has revolutionized real-time rendering with its state-of-the-art novel view synthesis, but its utility for accurate geometric measurement remains underutilized. Compared to multi-view stereo (MVS) point clouds or meshes, 3DGS rendered views present superior visual quality and completeness. However, current point measurement methods still rely on demanding stereoscopic workstations or direct picking on often-incomplete and inaccurate 3D meshes. As a novel view synthesizer, 3DGS renders exact source views and smoothly interpolates in-between views. This allows users to intuitively pick congruent points across different views while operating 3DGS models. By triangulating these congruent points, one can precisely generate 3D point measurements. This approach mimics traditional stereoscopic measurement but is significantly less demanding: it requires neither a stereo workstation nor specialized operator stereoscopic capability. Furthermore, it enables multi-view intersection (more than two views) for higher measurement accuracy. We implemented a web-based application to demonstrate this proof-of-concept (PoC). Using several UAV aerial datasets, we show this PoC allows users to successfully perform highly accurate point measurements, achieving accuracy matching or exceeding traditional stereoscopic methods on standard hardware. Specifically, our approach significantly outperforms direct mesh-based measurements. Quantitatively, our method achieves RMSEs in the 1-2 cm range on well-defined points. More critically, on challenging thin structures where mesh-based RMSE was 0.062 m, our method achieved 0.037 m. On sharp corners poorly reconstructed in the mesh, our method successfully measured all points with a 0.013 m RMSE, whereas the mesh method failed entirely. Code is available at: https://github.com/GDAOSU/3dgs_measurement_tool.