CEAA: A Cognitive Embodied Agents Architecture for Interactive Computing Systems

πŸ“… 2026-08-10
πŸ“ˆ Citations: 0
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πŸ€– AI Summary
Current intelligent virtual agents struggle to simultaneously support high-level cognitive reasoning and real-time embodied execution, limiting their deployment in interactive virtual environments. This work proposes a modular cognitive architecture that, for the first time, deeply integrates the Belief-Desire-Intention (BDI) model with the Sense-Think-Act paradigm to create a scalable, adaptive, and interpretable β€œbrain” template. Through a modular design, the architecture unifies cognitive reasoning and behavioral control within a general-purpose 3D interaction platform, enabling the realization of cognitively embodied agents capable of real-time responsiveness, autonomous decision-making, and behavior explanation. The approach effectively bridges the gap between theoretical models and practical deployment, demonstrating both feasibility and broad applicability.
πŸ“ Abstract
The development of embodied Intelligent Virtual Agents (IVAs) that have cognitive capabilities in real-time interactive virtual environments remains a challenge, even with today's advancements in technology. Existing architectures are often focused on either the implementation of low-level reactive control systems that are constrained by commercial game engines, or high-level representations of reasoning models that can be difficult to implement in virtual worlds. This paper builds on that notion and proposes a modular cognitive architecture for deploying embodied IVAs. This architecture builds on existing, pre-established frameworks such as the Sense-Think-Act paradigm and the Belief-Desire-Intention cognitive model, among others, and aims to provide a reusable implementation-oriented framework as a template for deploying IVA "brains" in interactive 3D computing systems. The proposed architecture contributes by providing a modular, implementation-oriented framework for the deployment of embodied, cognitive-capable IVAs and bridges the gap between high-level agent reasoning models with real-time embodied execution, for scalable, adaptive, and explainable agents in complex interactive virtual environments.
Problem

Research questions and friction points this paper is trying to address.

Embodied Agents
Cognitive Architecture
Intelligent Virtual Agents
Interactive Virtual Environments
Real-time Execution
Innovation

Methods, ideas, or system contributions that make the work stand out.

Cognitive Architecture
Embodied Agents
Interactive Virtual Environments
Modular Framework
Belief-Desire-Intention
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