Lie Flow: Video Dynamic Fields Modeling and Predicting with Lie Algebra as Geometric Physics Principle

📅 2026-02-25
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Existing methods struggle to model complex rigid and non-rigid motions in 4D scenes with both consistency and physical plausibility, particularly exhibiting limitations in handling rotations and articulated transformations. This work proposes LieFlow, a novel framework that, for the first time, incorporates the SE(3) Lie group as a geometric-physical prior into dynamic radiance fields. By explicitly modeling translation and rotation through Lie algebra, LieFlow establishes a unified motion representation that guarantees spatiotemporal continuity and geometric consistency. This approach breaks away from conventional paradigms that rely solely on translational displacements, achieving significant improvements over NeRF-based baselines on both synthetic and real-world datasets, with notable gains in view synthesis fidelity, temporal coherence, and physical realism.

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📝 Abstract
Modeling 4D scenes requires capturing both spatial structure and temporal motion, which is challenging due to the need for physically consistent representations of complex rigid and non-rigid motions. Existing approaches mainly rely on translational displacements, which struggle to represent rotations, articulated transformations, often leading to spatial inconsistency and physically implausible motion. LieFlow, a dynamic radiance representation framework that explicitly models motion within the SE(3) Lie group, enabling coherent learning of translation and rotation in a unified geometric space. The SE(3) transformation field enforces physically inspired constraints to maintain motion continuity and geometric consistency. The evaluation includes a synthetic dataset with rigid-body trajectories and two real-world datasets capturing complex motion under natural lighting and occlusions. Across all datasets, LieFlow consistently improves view-synthesis fidelity, temporal coherence, and physical realism over NeRF-based baselines. These results confirm that SE(3)-based motion modeling offers a robust and physically grounded framework for representing dynamic 4D scenes.
Problem

Research questions and friction points this paper is trying to address.

4D scene modeling
motion representation
physical consistency
rotation modeling
dynamic scenes
Innovation

Methods, ideas, or system contributions that make the work stand out.

LieFlow
SE(3) Lie group
dynamic radiance fields
geometric physics
4D scene modeling
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