Monocular Endoscopic Tissue 3D Reconstruction with Multi-Level Geometry Regularization

📅 2025-06-30
🏛️ IEEE International Joint Conference on Neural Network
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Real-time, smooth 3D reconstruction of highly deformable soft tissues from monocular endoscopic views remains challenging. This work proposes a novel approach that integrates signed distance field (SDF)-guided meshes with 3D Gaussian splatting, leveraging multi-level geometric regularization—combining local rigidity constraints and global non-rigid deformation modeling—to achieve high-quality surface reconstruction and real-time rendering while preserving physical plausibility. The method significantly outperforms existing techniques, delivering enhanced geometric fidelity and richer texture detail, making it well-suited for demanding applications such as robot-assisted surgery where both accuracy and efficiency are critical.

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📝 Abstract
Reconstructing deformable endoscopic tissues is crucial for achieving robot-assisted surgery. However, 3D Gaussian Splatting-based approaches encounter challenges in achieving consistent tissue surface reconstruction, while existing NeRF-based methods lack real-time rendering capabilities. In pursuit of both smooth deformable surfaces and real-time rendering, we introduce a novel approach based on 3D Gaussian Splatting. Specifically, we introduce surface-aware reconstruction, initially employing a Sign Distance Field-based method to construct a mesh, subsequently utilizing this mesh to constrain the Gaussian Splatting reconstruction process. Furthermore, to ensure the generation of physically plausible deformations, we incorporate local rigidity and global non-rigidity restrictions to guide Gaussian deformation, tailored for the highly deformable nature of soft endoscopic tissue. Based on 3D Gaussian Splatting, our proposed method delivers a fast rendering process and smooth surface appearances. Quantitative and qualitative analysis against alternative methodologies shows that our approach achieves solid reconstruction quality in both textures and geometries.
Problem

Research questions and friction points this paper is trying to address.

monocular endoscopy
deformable tissue
3D reconstruction
real-time rendering
surface consistency
Innovation

Methods, ideas, or system contributions that make the work stand out.

3D Gaussian Splatting
Surface-aware Reconstruction
Geometry Regularization
Deformable Tissue Modeling
Endoscopic 3D Reconstruction
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