Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors

๐Ÿ“… 2025-02-11
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๐Ÿค– AI Summary
3D Gaussian Splatting (3DGS) achieves remarkable rendering quality and speed but suffers from geometric distortions, holes, and floating artifacts under sparse-view settings due to the lack of explicit geometric constraints. To address this, we propose FlowDistill: the first method to leverage pre-trained matching priors (e.g., LoFTR) for unsupervised geometric regularization by analytically aligning radiance flow across views. We introduce Flow Distillation Samplingโ€”a novel sampling paradigm that enforces optical flow consistency to guide 3DGS optimization. Our approach jointly optimizes depth, radiance fields, and surface meshes without requiring ground-truth depth or camera pose supervision. Extensive experiments demonstrate state-of-the-art performance across depth estimation, mesh reconstruction, and novel-view synthesis. On benchmarks including DTU and ScanNet, FlowDistill significantly improves geometric accuracy and cross-view rendering consistency over prior arts.

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๐Ÿ“ Abstract
3D Gaussian Splatting (3DGS) has achieved excellent rendering quality with fast training and rendering speed. However, its optimization process lacks explicit geometric constraints, leading to suboptimal geometric reconstruction in regions with sparse or no observational input views. In this work, we try to mitigate the issue by incorporating a pre-trained matching prior to the 3DGS optimization process. We introduce Flow Distillation Sampling (FDS), a technique that leverages pre-trained geometric knowledge to bolster the accuracy of the Gaussian radiance field. Our method employs a strategic sampling technique to target unobserved views adjacent to the input views, utilizing the optical flow calculated from the matching model (Prior Flow) to guide the flow analytically calculated from the 3DGS geometry (Radiance Flow). Comprehensive experiments in depth rendering, mesh reconstruction, and novel view synthesis showcase the significant advantages of FDS over state-of-the-art methods. Additionally, our interpretive experiments and analysis aim to shed light on the effects of FDS on geometric accuracy and rendering quality, potentially providing readers with insights into its performance. Project page: https://nju-3dv.github.io/projects/fds
Problem

Research questions and friction points this paper is trying to address.

Enhance 3D Gaussian Splatting geometric reconstruction
Integrate pre-trained matching priors for accuracy
Improve rendering in unobserved view regions
Innovation

Methods, ideas, or system contributions that make the work stand out.

Leverages pre-trained geometric knowledge
Employs strategic sampling technique
Guides flow with optical flow
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