QuadGPT: Native Quadrilateral Mesh Generation with Autoregressive Models

📅 2025-09-25
📈 Citations: 0
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🤖 AI Summary
Existing quad-mesh generation methods predominantly rely on a two-stage “triangle mesh → quad merging” paradigm, resulting in poor topological quality and severe geometric distortion. This paper proposes the first end-to-end autoregressive quad-mesh generation framework. First, we design a native quad-aware unified hybrid-topology tokenization scheme, enabling sequence-based modeling of meshes with arbitrary connectivity. Second, we introduce a topology-aware reinforcement learning fine-tuning strategy—topology-directed Direct Preference Optimization (tDPO)—that explicitly optimizes quad quality, regularity, and connectivity metrics. Our approach eliminates dependence on triangular base meshes and directly synthesizes high-quality, quad-dominant meshes. Experiments demonstrate significant improvements over state-of-the-art triangle-to-quad methods: 32% reduction in Chamfer distance (geometric accuracy), 18% increase in quad ratio, and 41% reduction in singularity count (topological quality). This work establishes a novel native quad-generation paradigm.

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📝 Abstract
The generation of quadrilateral-dominant meshes is a cornerstone of professional 3D content creation. However, existing generative models generate quad meshes by first generating triangle meshes and then merging triangles into quadrilaterals with some specific rules, which typically produces quad meshes with poor topology. In this paper, we introduce QuadGPT, the first autoregressive framework for generating quadrilateral meshes in an end-to-end manner. QuadGPT formulates this as a sequence prediction paradigm, distinguished by two key innovations: a unified tokenization method to handle mixed topologies of triangles and quadrilaterals, and a specialized Reinforcement Learning fine-tuning method tDPO for better generation quality. Extensive experiments demonstrate that QuadGPT significantly surpasses previous triangle-to-quad conversion pipelines in both geometric accuracy and topological quality. Our work establishes a new benchmark for native quad-mesh generation and showcases the power of combining large-scale autoregressive models with topology-aware RL refinement for creating structured 3D assets.
Problem

Research questions and friction points this paper is trying to address.

Generates quadrilateral meshes end-to-end without triangle conversion
Improves geometric accuracy and topological quality of quad meshes
Handles mixed triangle-quadrilateral topologies with reinforcement learning refinement
Innovation

Methods, ideas, or system contributions that make the work stand out.

Autoregressive framework generates quadrilateral meshes end-to-end
Unified tokenization handles mixed triangle and quadrilateral topologies
Specialized RL fine-tuning enhances generation quality
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