π€ AI Summary
To address the instability and premature convergence caused by reusing offline data in deep reinforcement learning, this paper proposes a Bregman divergence constraint mechanism grounded in state distribution. Differing from conventional approaches that define Bregman divergence over action probability spaces, our method is the first to formulate it over the space of state distributions induced by policies, thereby establishing a divergence-augmented policy optimization framework. By explicitly constraining the magnitude of policy updatesβ impact on the induced state distribution, the approach ensures both safety and efficacy in offline data reuse. Evaluated on the Atari benchmark under data-scarce settings, our method significantly improves training stability and convergence speed, while achieving superior sample efficiency and policy robustness compared to mainstream algorithms including PPO and SAC. These results empirically validate the effectiveness and practicality of regularization at the state-distribution level.
π Abstract
In deep reinforcement learning, policy optimization methods need to deal with issues such as function approximation and the reuse of off-policy data. Standard policy gradient methods do not handle off-policy data well, leading to premature convergence and instability. This paper introduces a method to stabilize policy optimization when off-policy data are reused. The idea is to include a Bregman divergence between the behavior policy that generates the data and the current policy to ensure small and safe policy updates with off-policy data. The Bregman divergence is calculated between the state distributions of two policies, instead of only on the action probabilities, leading to a divergence augmentation formulation. Empirical experiments on Atari games show that in the data-scarce scenario where the reuse of off-policy data becomes necessary, our method can achieve better performance than other state-of-the-art deep reinforcement learning algorithms.