Active Zero: Self-Evolving Vision-Language Models through Active Environment Exploration

📅 2026-02-11
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
Existing self-play approaches for vision-language models are constrained by static image datasets, limiting their ability to actively acquire visual information aligned with their evolving capabilities and thus hindering learning efficiency. This work proposes a closed-loop system comprising three co-evolving agents—Searcher, Questioner, and Solver—that introduces active environmental exploration into the self-evolution process of vision-language models for the first time. By integrating open-world image retrieval with adaptive task generation, the framework establishes a frontier-driven automated curriculum learning mechanism. Evaluated on Qwen2.5-VL-7B-Instruct, the method achieves an average accuracy of 53.97% (+5.7%) on reasoning tasks and 59.77% (+3.9%) on general understanding across 12 benchmarks, significantly outperforming current self-play methods.

Technology Category

Application Category

📝 Abstract
Self-play has enabled large language models to autonomously improve through self-generated challenges. However, existing self-play methods for vision-language models rely on passive interaction with static image collections, resulting in strong dependence on initial datasets and inefficient learning. Without the ability to actively seek visual data tailored to their evolving capabilities, agents waste computational effort on samples that are either trivial or beyond their current skill level. To address these limitations, we propose Active-Zero, a framework that shifts from passive interaction to active exploration of visual environments. Active-Zero employs three co-evolving agents: a Searcher that retrieves images from open-world repositories based on the model's capability frontier, a Questioner that synthesizes calibrated reasoning tasks, and a Solver refined through accuracy rewards. This closed loop enables self-scaffolding auto-curricula where the model autonomously constructs its learning trajectory. On Qwen2.5-VL-7B-Instruct across 12 benchmarks, Active-Zero achieves 53.97 average accuracy on reasoning tasks (5.7% improvement) and 59.77 on general understanding (3.9% improvement), consistently outperforming existing self-play baselines. These results highlight active exploration as a key ingredient for scalable and adaptive self-evolving vision-language systems.
Problem

Research questions and friction points this paper is trying to address.

vision-language models
self-play
active exploration
auto-curriculum
environment interaction
Innovation

Methods, ideas, or system contributions that make the work stand out.

active exploration
self-evolving
vision-language models
auto-curriculum
co-evolving agents
🔎 Similar Papers
No similar papers found.
J
Jinghan He
Foundation Model Research Center, Institute of Automation, Chinese Academy of Sciences; School of Artificial Intelligence, University of Chinese Academy of Sciences
Junfeng Fang
Junfeng Fang
National University of Singapore
Model EditingAI SafetyLLM ExplainabilityAI4Science
F
Feng Xiong
National University of Singapore
Zijun Yao
Zijun Yao
Department of Computer Science and Technology, Tsinghua University
Natural Language ProcessingKnowledge EngineeringQuestion AnsweringKnowledge Reasoning
Fei Shen
Fei Shen
National University of Singapore
Controllable GenerationMultimodal Safety
Haiyun Guo
Haiyun Guo
Rice University ECE Ph.D.
optical imagingcomputational photographyMetalens
J
Jinqiao Wang
Foundation Model Research Center, Institute of Automation, Chinese Academy of Sciences; School of Artificial Intelligence, University of Chinese Academy of Sciences; Wuhan AI Research
Tat-Seng Chua
Tat-Seng Chua
National University of Singapore
Multimedia Information RetrievalLive Social Media Analysis