Gradient-based Optimisation of Modulation Effects

📅 2026-01-08
📈 Citations: 0
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🤖 AI Summary
This work addresses the limitations of existing machine learning approaches for modeling guitar modulation effects—such as flanging, chorus, and phasing—which are often restricted to a single effect type or suffer from high latency, hindering real-time performance. The authors propose a unified modeling framework based on differentiable digital signal processing that enables zero-latency inference through time-domain execution while leveraging time–frequency domain training. A low-frequency-weighted loss function is introduced to mitigate local minima in learning delay parameters. The method supports efficient gradient-based optimization across multiple modulation effects, producing outputs for certain effects that are perceptually indistinguishable from those of real hardware. While significantly improving both generality and real-time capability, the approach still faces challenges with effects involving long delays or strong feedback structures.

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📝 Abstract
Modulation effects such as phasers, flangers and chorus effects are heavily used in conjunction with the electric guitar. Machine learning based emulation of analog modulation units has been investigated in recent years, but most methods have either been limited to one class of effect or suffer from a high computational cost or latency compared to canonical digital implementations. Here, we build on previous work and present a framework for modelling flanger, chorus and phaser effects based on differentiable digital signal processing. The model is trained in the time-frequency domain, but at inference operates in the time-domain, requiring zero latency. We investigate the challenges associated with gradient-based optimisation of such effects, and show that low-frequency weighting of loss functions avoids convergence to local minima when learning delay times. We show that when trained against analog effects units, sound output from the model is in some cases perceptually indistinguishable from the reference, but challenges still remain for effects with long delay times and feedback.
Problem

Research questions and friction points this paper is trying to address.

modulation effects
analog emulation
computational cost
latency
delay time
Innovation

Methods, ideas, or system contributions that make the work stand out.

differentiable DSP
modulation effects
zero-latency
gradient-based optimization
time-frequency training
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