Effects of Limited Field of View on Musical Collaboration Experience with Avatars in Extended Reality

📅 2025-10-29
🏛️ 2025 IEEE 6th International Symposium on the Internet of Sounds (IS2)
📈 Citations: 0
Influential: 0
📄 PDF
🤖 AI Summary
This study addresses how limited field of view (FOV) in extended reality (XR) constrains co-presence, gesture recognition efficiency, user enjoyment, and response latency during musical collaboration. Through a within-subjects experiment, the authors compare an unrestricted-FOV holographic system (HoloJam) with a 52° FOV AR headset (Nreal Light) and introduce Mini Musicians—a novel notification mechanism designed to mitigate interaction challenges imposed by FOV constraints. Results demonstrate that HoloJam significantly enhances perceived co-presence, gesture recognition speed, and overall user experience. Meanwhile, Mini Musicians effectively reduces response time under limited FOV while preserving high levels of user enjoyment, offering a new design paradigm for XR-based musical collaboration that balances performance and experiential quality.

Technology Category

Application Category

📝 Abstract
During musical collaboration, visual cues are essential for communication between musicians. Extended Reality (XR) applications, often used with head-mounted displays like Augmented Reality (AR) glasses, can limit the field of view (FOV) of players. We conducted a study to investigate the effects of limited FOV on co-presence, gesture recognition, overall enjoyment, and reaction time.Initially, we observed experienced musicians collaborating informally with and without visual occlusion, noting that collaboration suffered with limited FOV. We then conducted a within-subjects study with 19 participants, comparing an unrestricted FOV holographic setup called HoloJam to Nreal AR glasses with a 52° limited FOV. In the AR setup, we tested two conditions: standard AR with a 52° FOV and a modified AR notification system called Mini Musicians.Results showed that HoloJam provided higher co-presence, quicker gesture recognition, and greater enjoyment. The Mini Musicians application reduced reaction time and maintained enjoyment compared to the standard AR setup. We conclude that limited FOV impacts musical collaboration, but notifications can improve reaction time and should be considered in future XR music collaborations.
Problem

Research questions and friction points this paper is trying to address.

Field of View
Musical Collaboration
Extended Reality
Co-presence
Gesture Recognition
Innovation

Methods, ideas, or system contributions that make the work stand out.

Field of View (FOV)
Extended Reality (XR)
Musical Collaboration
Notification System
Co-presence
🔎 Similar Papers
No similar papers found.
Suibi Che-Chuan Weng
Suibi Che-Chuan Weng
PhD Candidate, ATLAS Institute, University of Colorado Boulder
AR VR Generative A.I. HCI
T
Torin Hopkins
SolJAMM Research
S
Shih-Yu Ma
Department of Computer Science, University of Colorado Boulder
A
Amy Baníc
Interactive Realities Lab, Department of Electrical Engineering and Computer Science, University of Wyoming
E
Ellen Yi-Luen Do
ATLAS Institute, University of Colorado, Boulder