Unified Primitive Proxies for Structured Shape Completion

📅 2026-01-02
🏛️ arXiv.org
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This work addresses the challenge of recovering structured geometric shapes from incomplete 3D data by proposing an end-to-end shape completion method that departs from conventional cascaded pipelines. The approach introduces learnable primitive proxies and a dedicated attention-based decoding pathway to jointly predict geometry, semantics, and inlier membership within a unified framework. Through an online target update strategy, primitive proxies and point clouds are co-optimized to yield assembly-ready, structured representations. Evaluated across multiple synthetic and real-world benchmarks and integrated with four distinct assembly solvers, the method achieves up to a 50% reduction in Chamfer distance and improves normal consistency by as much as 7%.

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📝 Abstract
Structured shape completion recovers missing geometry as primitives rather than as unstructured points, which enables primitive-based surface reconstruction. Instead of following the prevailing cascade, we rethink how primitives and points should interact, and find it more effective to decode primitives in a dedicated pathway that attends to shared shape features. Following this principle, we present UniCo, which in a single feed-forward pass predicts a set of primitives with complete geometry, semantics, and inlier membership. To drive this unified representation, we introduce primitive proxies, learnable queries that are contextualized to produce assembly-ready outputs. To ensure consistent optimization, our training strategy couples primitives and points with online target updates. Across synthetic and real-world benchmarks with four independent assembly solvers, UniCo consistently outperforms recent baselines, lowering Chamfer distance by up to 50% and improving normal consistency by up to 7%. These results establish an attractive recipe for structured 3D understanding from incomplete data. Project page: https://unico-completion.github.io.
Problem

Research questions and friction points this paper is trying to address.

structured shape completion
3D reconstruction
geometric primitives
incomplete data
shape understanding
Innovation

Methods, ideas, or system contributions that make the work stand out.

primitive proxies
structured shape completion
unified representation
assembly-ready output
online target updates
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