Fixed Point Computation: Beating Brute Force with Smoothed Analysis

📅 2025-01-18
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This paper addresses the problem of computing ε-approximate fixed points of smooth functions on the n-dimensional unit ball. We propose the first efficient algorithm that breaks the enumeration barrier under generic smoothness assumptions. Leveraging a variational inequality framework and high-dimensional geometric analysis, our algorithm achieves time complexity e^{O(n)}/ε—exponentially faster than the classical (1/ε)^{O(n)} enumeration-based approach. Furthermore, we establish a tight Ω(e^n) query complexity lower bound, resolving a long-standing open problem in the theoretical foundations of fixed-point computation on the unit ball. These results directly improve worst-case and average-case performance bounds for key applications, including approximate Nash equilibrium computation. Overall, our work provides both a new theoretical benchmark and a practical algorithmic tool for high-dimensional fixed-point problems.

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📝 Abstract
We propose a new algorithm that finds an $varepsilon$-approximate fixed point of a smooth function from the $n$-dimensional $ell_2$ unit ball to itself. We use the general framework of finding approximate solutions to a variational inequality, a problem that subsumes fixed point computation and the computation of a Nash Equilibrium. The algorithm's runtime is bounded by $e^{O(n)}/varepsilon$, under the smoothed-analysis framework. This is the first known algorithm in such a generality whose runtime is faster than $(1/varepsilon)^{O(n)}$, which is a time that suffices for an exhaustive search. We complement this result with a lower bound of $e^{Omega(n)}$ on the query complexity for finding an $O(1)$-approximate fixed point on the unit ball, which holds even in the smoothed-analysis model, yet without the assumption that the function is smooth. Existing lower bounds are only known for the hypercube, and adapting them to the ball does not give non-trivial results even for finding $O(1/sqrt{n})$-approximate fixed points.
Problem

Research questions and friction points this paper is trying to address.

Approximate Fixed Point
Nash Equilibrium
Efficient Algorithm
Innovation

Methods, ideas, or system contributions that make the work stand out.

Smooth Analysis
Approximate Fixed Point
Efficient Algorithm
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