Agentic Knowledge Tracing: A Multi-Agent LLM Architecture for Stealth Assessment of Financial Literacy in Serious Games

📅 2026-06-23
📈 Citations: 0
Influential: 0
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🤖 AI Summary
This study proposes a novel, unobtrusive method for assessing players’ financial literacy without disrupting their learning experience in serious games. By integrating structured behavioral logs, domain-specific agents, Bayesian Knowledge Tracing (BKT), and an expert adjudication mechanism into a multi-agent large language model architecture—termed Agentic BKT—the approach uniquely combines domain decomposition with conversational-level reasoning to implicitly and accurately model four key dimensions: risk, investment, consumption, and credit. Evaluated across 193 K–12 students and 264 gameplay sessions, the estimated mastery scores demonstrated significant correlations with learning gains (r = 0.276) and post-test performance (r = 0.333). The method achieves predictive validity three times higher than a single-LLM baseline, substantially enhancing the validity and practicality of implicit assessment in educational gaming contexts.
📝 Abstract
Assessing financial literacy during gameplay without disrupting the learning experience remains a key challenge in serious games for education. We present the Agentic BKT pipeline, a multi-agent large language model architecture for stealth assessment of financial competencies from open-ended gameplay events. The pipeline processes events from a 2D platformer serious game aligned with the OECD/INFE financial literacy framework through four phases: (1) the game captures every player decision as a structured event log; (2) an LLM event classifier labels each action on a four-point rubric validated against three domain experts (Fleiss kappa = 0.624, substantial agreement); (3) four domain-specific agents specializing in risk mitigation, investing, spending, and credit management perform session-level reasoning over behavioral trajectories, feeding per-competency Bayesian Knowledge Tracing that estimates mastery within each domain; and (4) an expert judge agent synthesizes the domain-level estimates into an overall mastery score. Evaluated with 193 K-12 participants across 264 game sessions, the Agentic BKT pipeline yields mastery estimates significantly correlated with learning gain (r = 0.276, p = 0.0001) and post-test scores (r = 0.333, p < 0.0001) while showing no correlation with pre-test scores, providing both convergent and discriminant validity. The multi-agent approach approximately triples the predictive validity of a single-LLM baseline (r = 0.095, not significant) in this study, demonstrating that domain decomposition and session-level reasoning play a central role in capturing the multidimensional nature of financial literacy from gameplay
Problem

Research questions and friction points this paper is trying to address.

stealth assessment
financial literacy
serious games
knowledge tracing
educational assessment
Innovation

Methods, ideas, or system contributions that make the work stand out.

Agentic Knowledge Tracing
Multi-Agent LLM
Stealth Assessment
Bayesian Knowledge Tracing
Financial Literacy