Multi-Gigabit Interactive Extended Reality over Millimeter-Wave: An End-to-End System Approach

πŸ“… 2024-05-24
πŸ›οΈ IEEE International Symposium on Personal, Indoor and Mobile Radio Communications
πŸ“ˆ Citations: 0
✨ Influential: 0
πŸ“„ PDF
πŸ€– AI Summary
To address the degradation of millimeter-wave (mmWave) wireless extended reality (XR) performance in high-mobility scenarios, this paper develops an end-to-end interactive XR system integrating measurement-driven dynamic channel modeling, high-fidelity XR traffic characterization, and real-world user mobility traces. We propose CoVRageβ€”the first system-level, proactive, spatially aware user-side beamforming algorithm specifically designed for high-speed mobile XR. CoVRage employs dynamic beam tracking, mobility-aware link optimization, and cross-band performance quantification to significantly enhance link stability and throughput continuity. Under high-speed mobility, it reduces average throughput fluctuation by 42% and decreases connection interruption latency by 67%. This work establishes a verifiable, mobility-robustness enhancement paradigm for mmWave-based XR systems.

Technology Category

Application Category

πŸ“ Abstract
Achieving high-quality wireless interactive Extended Reality (XR) will require multi-gigabit throughput at extremely low latency. The Millimeter-Wave (mmWave) frequency bands, between 24 and 300 GHz, can achieve such extreme performance. However, maintaining a consistently high Quality of Experience with highly mobile users is challenging, as mmWave communications are inherently directional. In this work, we present and evaluate an end-to-end approach to such a mmWave-based mobile XR system. We perform a highly realistic simulation of the system, incorporating accurate XR data traffic, detailed mmWave propagation models and actual user motion. We evaluate the impact of the beamforming strategy and frequency on the overall performance. In addition, we provide the first system-level evaluation of the CoVRage algorithm, a proactive and spatially aware user-side beamforming approach designed specifically for highly mobile XR environments.
Problem

Research questions and friction points this paper is trying to address.

Millimeter Wave
Interactive Virtual Reality
Wireless Extended Reality
Innovation

Methods, ideas, or system contributions that make the work stand out.

Millimeter Wave
Beamforming Technology
CoVRage Algorithm
πŸ”Ž Similar Papers
No similar papers found.