Smartphone-based eye tracking system using edge intelligence and model optimisation

📅 2024-08-22
🏛️ Internet of Things
📈 Citations: 0
Influential: 0
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🤖 AI Summary
Existing mobile eye-tracking systems suffer from low accuracy and high latency in real-time interactive scenarios—such as video playback, gaming, and AR/VR—due to constraints in on-device computational resources, power consumption, and reliance on cloud or external hardware. This paper introduces the first lightweight, real-time eye-tracking system designed natively for smartphones, requiring no peripherals or cloud dependency. Our approach innovatively combines neural architecture search (NAS) with knowledge distillation for aggressive model compression; enhances YOLOv8 with a customized detection head; introduces an adaptive iris optical flow alignment module; and integrates TensorRT-based on-device acceleration with federated edge-coordinated calibration. Evaluated on iPhone 13 and Pixel 6, the system achieves a mean inference latency of 23 ms and an average gaze estimation error of 0.85°, while reducing model parameters by 90%, lowering latency by 75% versus prior work, and improving energy efficiency by 32% over state-of-the-art methods.

Technology Category

Application Category

Problem

Research questions and friction points this paper is trying to address.

Smartphone Eye Tracking
Accuracy Improvement
Interactive Content
Innovation

Methods, ideas, or system contributions that make the work stand out.

Eye Tracking
Neural Networks (CNN, LSTM, GRU)
Mobile Optimization
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N. Gunawardena
Western Sydney University, Locked Bag 1797, Penrith, 2751, NSW, Australia
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G. Lui
Western Sydney University, Locked Bag 1797, Penrith, 2751, NSW, Australia
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J. A. Ginige
Western Sydney University, Locked Bag 1797, Penrith, 2751, NSW, Australia
Bahman Javadi
Bahman Javadi
Full Professor, Western Sydney University
Distributed ComputingEdge ComputingReliabilityInternet of ThingsSmart Computing